Senior Game & Software Engineer
Liège, Belgium | 50M+ Installs
I build scalable systems for high-traffic environments. Whether it's optimizing SQL queries from seconds to milliseconds or architecting gameplay for 500k Daily Active Users, I focus on performance and reliability.
Senior Software Engineer
Managed backend-facing systems for 50M+ installs. Engineered reconnection pipelines and content delivery via Unity Addressables.
Senior Software Developer
Led architecture for new products and maintained live systems for 200k+ DAU using PlayFab and Azure Functions.
Software Developer
Built a custom HTML5 engine to replicate Unity behavior, keeping build sizes under 1.5MB.
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